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The fifth and sixth installments in the Direct3D tutorial series, are now available in Afrikaans. Thanks to Ernst Kuschke .
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The third and fourth installments in the Direct3D tutorial series, are now available in Afrikaans. Thanks to Ernst Kuschke .
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Uploaded a bunch of stuff this morning: Portuguese translations of my Direct3D slides. Available here . Thanks to Alexandre Lobao, author of .NET Game Programming with DirectX 9.0 . The fifth and sixth installments in the Direct3D tutorial series, en...
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Micael Baerens has kindly translated another of my Direct3D tutorials into Danish. You can find “Oprettelse af et VertexBuffer objekt” (Creating a VertexBuffer) here . Much more of this, and I will be shamed into writing another one in English...
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The most popular thing on this site continues to be my Direct3D tutorials . And yes, I do intend to write more at some point. At any rate, the first few of these are now available in French , thanks to translation by Kershin . Keep 'em coming, dude!
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As is my custom, I spent my plane ride to/from Redmond writing another Direct3D tutorial. This one is about how to work with Fonts. I cover both 2D and 3D rendering of text. Enjoy!
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What have I been working on lately? Well, I plan to explain in a bit more detail later, but this last week I wrote another Direct3D tutorial. It's about how to manually create a Direct3D Mesh, and you can find it here . As a bonus, I also briefly discuss...
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Looking back, I can see it's been over two months since my last Direct3D tutorial publication. D'oh! Well, it was a busy two months, but don't worry - I haven't given up. My latest installment is finally ready. It covers IndexBuffers, an important part...
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Frederic just shipped me the latest Direct3D translation, so you can click
here to read “Rendering Basics” in Danish.
I’ve also started a new article,
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The Direct3D device can become lost due to a variety of events - screen savers
kicking in, computers being locked, or machines going into standby. In this
tutorial, we'll see how to gracefully deal with these events.
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