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  • More Direct3D Afrikaans Translations

    The fifth and sixth installments in the Direct3D tutorial series, are now available in Afrikaans. Thanks to Ernst Kuschke .
    Posted to CraigBlog by craig-andera on 06-01-2004
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  • More Direct3D Afrikaans Translations

    The third and fourth installments in the Direct3D tutorial series, are now available in Afrikaans. Thanks to Ernst Kuschke .
    Posted to CraigBlog by craig-andera on 05-19-2004
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  • Yet More Direct3D Translations

    Uploaded a bunch of stuff this morning: Portuguese translations of my Direct3D slides. Available here . Thanks to Alexandre Lobao, author of .NET Game Programming with DirectX 9.0 . The fifth and sixth installments in the Direct3D tutorial series, en Francais. Thanks to Kershin . The first and second...
    Posted to CraigBlog by craig-andera on 05-13-2004
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  • "Creating a Vertex Buffer" Direct3D Tutorial Danish Translation Available

    Micael Baerens has kindly translated another of my Direct3D tutorials into Danish. You can find “Oprettelse af et VertexBuffer objekt” (Creating a VertexBuffer) here . Much more of this, and I will be shamed into writing another one in English. :)
    Posted to CraigBlog by craig-andera on 04-21-2004
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  • Direct3D Tutorial - French Translation

    The most popular thing on this site continues to be my Direct3D tutorials . And yes, I do intend to write more at some point. At any rate, the first few of these are now available in French , thanks to translation by Kershin . Keep 'em coming, dude!
    Posted to CraigBlog by craig-andera on 04-17-2004
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  • Direct3D Fonts Tutorial Available

    As is my custom, I spent my plane ride to/from Redmond writing another Direct3D tutorial. This one is about how to work with Fonts. I cover both 2D and 3D rendering of text. Enjoy!
    Posted to CraigBlog by craig-andera on 02-12-2004
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  • Direct3D "Creating a Mesh" Tutorial Available

    What have I been working on lately? Well, I plan to explain in a bit more detail later, but this last week I wrote another Direct3D tutorial. It's about how to manually create a Direct3D Mesh, and you can find it here . As a bonus, I also briefly discuss z-bias and wireframe rendering. Looking back,...
    Posted to CraigBlog by craig-andera on 01-26-2004
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  • MSDN Magazine

    I've been writing for MSDN Magazine for over 7 years. I currently write Service Station column. Follow this link to access over 50 of my MSDN Magazine articles.
    Posted to Service Station, by Aaron Skonnard by Aaron Skonnard on 01-19-2004
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  • MSDN Web Services Developer Center

    I frequently write for the MSDN Web Services Developer Center . Here is a list of my articles published on their site: Understanding WSDL (10/03) Understanding WS-Policy (8/03) How ASP.NET Web Services Work (5/03) Designing XML Schema Libraries (5/03...
    Posted to Service Station, by Aaron Skonnard by Aaron Skonnard on 01-19-2004
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  • Microsoft Windows DNA XML Resource Kit

    I contributed to Microsoft's Windows DNA XML Resource Kit, which was originally distributed on CD. I authored several of the articles and sample applications found that make up the kit. The CD contents have been made available online at the following...
    Posted to Service Station, by Aaron Skonnard by Aaron Skonnard on 01-19-2004
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  • DevelopMentor's XML Tutorial

    If you're ramping up on XML, check out DevelopMentor's XML Tutorial that I coauthored with Martin Gudgin . This is a free resource but you do have to enter an email address.
    Posted to Service Station, by Aaron Skonnard by Aaron Skonnard on 01-19-2004
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  • Miscellaneous

    I wrote a guest editorial for XML Journal back in Feb 2003. It can be found here: http://www.sys-con.com/xml/article.cfm?id=557 Here are some online articles that I wrote for SoftArtisans back on 2001. They focus on System.Xml best practices. .NET XML...
    Posted to Service Station, by Aaron Skonnard by Aaron Skonnard on 01-19-2004
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  • IndexBuffer Direct3D Tutorial Available

    Looking back, I can see it's been over two months since my last Direct3D tutorial publication. D'oh! Well, it was a busy two months, but don't worry - I haven't given up. My latest installment is finally ready. It covers IndexBuffers, an important part of the basics of Direct3D. Hopefully I'll be a bit...
    Posted to CraigBlog by craig-andera on 12-30-2003
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  • New Articles Added

    Frederic just shipped me the latest Direct3D translation, so you can click here to read “Rendering Basics” in Danish. I’ve also started a new article, Craig’s Random Link List . For now, it’s just a few things I’ve thrown together, but I’m hoping to build on...
    Posted to CraigBlog by craig-andera on 12-07-2003
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  • Care for a Danish?

    The wonderful and amazing Frederic Gos  has taken me up on my request for translations . The first few articles of my Direct3D series are now available in Danish . Thanks Frederic! I’ve got a few other languages in the pipeline – these articles get a fair few hits a day, so if you’re...
    Posted to CraigBlog by craig-andera on 11-15-2003
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