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Creating Custom Inspectors in Unity

by Brady Wright

Throughout this Unity tutorial, we'll learn the essentials of using custom inspectors in Unity to give us greater control over how we work with our game components. Software required: Unity 4.5, Monodevelop.

What you'll learn

Throughout this Unity tutorial, we'll learn the essentials of using custom inspectors in Unity to give us greater control over how we work with our game components. We'll start with the basics of how to draw GUI controls in the inspector. We'll then move on to learning skills such as how to track changes made to our components, support undoing, multi-editing, and many more. By the end of this Unity training you'll have the knowledge you need for much greater control over your game's components and how you configure and interact with them as a designer. Software required: Unity 4.5, Monodevelop.

About the author

Brady Wright is the founder at Above and Beyond Software, based in Oklahoma City. He has been developing with the Unity 3D game engine since 2009. His work includes many published mobile game titles as well as a series of popular plugins for the Unity game engine available on the Unity Asset Store.

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