Binary Choices: How Players Engage with Morality in Games
- 5% of players consistently choose to play game's "evil" path the first time.
- 59% of players consistently choose to play a game's "good" path the first time.
- 26% of players said they could go either way based on a case-by-case basis.
- Of the 60% who played more than once, about half made good choices in the first play through and evil in subsequent play throughs.