Interview With Thomas Teger About KeyShot Integration With ZBrush

Thomas Teger, VP of Products and Strategy at Luxion talked to us today about the company's popular renderer, KeyShot. Among the announcements Luxion made at SIGGRAPH this week, the most important for KeyShot users was the ZBrush integration. According to Teger, KeyShot is now the official render engine for Pixologic's digital sculpting program. The Luxion rep went on to taut the instant feedback and speed that will be available for ZBrush users with the integrated renderer. "You can truly have rendering as an integrated part of your concept development rather than having to push it off until the very end of your product development process." Check out the video below to get the full interview.