MODO 901 Sneak Peaks Revealed by The Foundry
- New progressive texture baking, featuring a ray tracing methodology which lets artists preview textures as they bake.
- Improved tools for everyday modeling tasks, including Topological Symmetry, Split and Fill Slice tool option, Quad Fill Pattern mode, Linear and Radial Align and Multi-edge slicing
- Better ways of working with both regular and UDIM multi-tiled UVs, with new workflows including better packing, transfers, straightening and alignment
- Layered multi-resolution sculpting, with multiple sculpt layers at each mesh level, and the ability to transfer multi-resolution displacement vectors between meshes