Star Citizen Brings Great HUD Design and Zero-G Multiplayer
One of the most interesting aspects of Star Citizen’s gameplay was the zero gravity firefight, which requires players to plan their movements more strategically when advancing, flanking, or retreating. Zero gravity also means floating debris and cover materials like crates and boxes. The idea of floating behind moveable cover as you make your way towards opposing players could create some interesting opportunities for the game’s multiplayer. Although the zero gravity physics seemed realistic overall, we did notice that long blasts of weapon fire did not appear to affect players’ inertia, either propelling them backwards or slowing their advance.
Star Citizen definitely seems like a game to follow if your looking for some AAA quality design models or inspiration. It’s record-breaking crowdfunding campaign testifies to its popularity among players. Add to this the great multiplayer action and design that’s evident within the demo, it certainly seems as if Star Citizen is set for some longevity in the gaming and online market place.