A "Sticky" Situation: Gaining Studio Experience While in School
The new animated short entitled, "Sticky" is a simple story about a chameleon trying to get the better of a fly. It's artistic and technical execution, however, is much more complex. The minute-and-a-half long film's 3D artists and animators did a superb job in bringing the two natural enemies to life both in their movements, modeling, and textures. What's even more impressive is that "Sticky" isn't the product of a high end animation studio, but the result of some very talented students from the Arts and Technology (ATEC) program at the University of Texas at Dallas. Like many animation, game, and VFX schools today, ATEC is a program that is designing its curriculum to resemble mainstream working studios. The move is designed to mimic the real world working situations with the result that students in these programs are gaining studio experience while at university. From pitching story ideas, recruiting talented individuals, to extensive post production looks, these programs' students are producing professional looking results. "Sticky" is certainly one of those impressive results. We first became acquainted with "Sticky" at SIGGRAPH last summer. Two young students named Adam Nusrallah and Gabrielle Polanco approached our booth to say hello. They were enthusiastic about expressing their appreciation for Digital-Tutor's courses--a resource provided to upper-level students at UTD. We were, in turn, impressed with their work on "Sticky", which has helped to spawn another project coming up next year and headed up by Gabrielle. Since then, we've been following their progress and asking them questions about what they've learned from the experience. Such an artistic undertaking was sure to instill some valuable production experience.