3ds Max Lighting Fundamentals

Light is one of the most important concepts to master in order to achieve professional looking 3D renders. This course will cover the fundamentals of 3D lighting in 3ds Max, without focusing on any specific rendering engine. Software Required: 3ds Max.
Course info
Level
Beginner
Updated
Jun 16, 2017
Duration
2h 14m
Table of contents
Description
Course info
Level
Beginner
Updated
Jun 16, 2017
Duration
2h 14m
Description

The lighting of a 3d scene is one of the most important aspects to master if you wish to achieve an appealing, good-looking, realistic render. With this in mind, mastering the basic concepts is not only necessary but an important part of a good foundation, that will help you master 3d illumination. In this course, 3ds Max Lighting Fundamentals, you will learn how to create and set different light types. Next, you will learn how the different shadow types work and how some settings can greatly impact your end result. Finally, you will explore some of the most important lighting concepts. After watching this course, you should feel comfortable learning advanced rendering aspects of your render engine of choice, using what you've see here as your base. Software Required: 3ds Max.

About the author
About the author

Verena is a Design graduate. Today she has more than 6 years of teaching experience, and does a lot of freelance work in the architectural visualization area, as well as graphic design. She's currently living in Salvador, Brazil working mainly as a freelancer.

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Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name is Verena Tatiana, and welcome to 3ds Max Lighting Fundamentals. I'm a freelance designer, and I'm the one guiding you through this course. 3D lighting is the soul of 3D rendering, and learning the basics is the first step into getting a full control over the look and feel of your 3D renders. In this course, we are going to learn the fundamental concepts behind creating light in 3D scenes in 3ds Max and learn how to set all the major parameters. Some of the major topics that we will cover include creating lights in 3ds Max, understanding different shadow types, learning how to create exposure control, and common light setups for different situations. By the end of this course, you'll know how to create and control lights in your 3D scenes, and we'll also know what resources to use and when to use them. Before beginning the course, all you have to know is the basics of 3ds Max interface. I hope you join me on this journey to learn 3D lighting with the 3ds Max Lighting Fundamentals course at Pluralsight.