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Maya 2019 Fundamentals: Dynamics, Lighting and Rendering

Maya is the industry-standard digital content creation application in both film and games. Grasping the fundamentals is imperative for any artist bound for careers in these industries. This course will help get you started.

Eddie Russell - Pluralsight course - Maya 2019 Fundamentals: Dynamics, Lighting and Rendering
by Eddie Russell

What you'll learn

Maya is the industry-standard for creating digital content in film and games. It is imperative for any artist bound for careers in these industries to grasp the fundamentals of Maya. In this course, Maya 2019 Fundamentals: Dynamics, Lighting and Rendering, you’ll gain a fundamental knowledge of dynamics, lighting and rendering. First, you’ll learn dynamics, focusing on Maya’s nParticle system. Next, you’ll explore lighting using both Maya lights and Arnold-specific lights. Finally, you’ll discover how to render out a scene with animation. When you’re finished with this course, you’ll have a foundational knowledge of Maya that will help you as you move forward to master this digital content creation application. Software required: Maya 2019.

Table of contents

About the author

Eddie Russell - Pluralsight course - Maya 2019 Fundamentals: Dynamics, Lighting and Rendering
Eddie Russell

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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