Learning Paths

Maya: Modeling

  • Number of Courses10 courses
  • Duration24 hours
  • Skill IQ available Skill IQ
  • Expanded

Autodesk’s Maya is one of the most highly used overall 3D creation packages. It’s used heavily in media and entertainment, with applications in many other areas. Modeling (the creation of 3D characters, props, and environments) is one of the key components of a 3D pipeline and Maya has a robust modeling toolset.

Courses in this path

Beginner

In this first section, you’ll learn about working with the primitive objects. You’ll also learn about the different components that make up those objects. Finally, you’ll learn to use a few of Maya’s modeling tools to create custom objects.

Intermediate

Once you have a strong grasp of the fundamentals, you will learn to create custom objects without the need to rely solely on primitives. You’ll learn more about the topology of your objects and how to start preparing them for the rest of the pipeline.

Advanced

These advanced-level courses will give you a taste of creating models for more specific purposes. You’ll begin creating simple characters and environments as you learn some of the unique considerations for building those assets within a pipeline. Once done, you’ll be able to split off into more specialized areas of modeling.

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