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Advanced Character Modeling in Maya

by Joshua Brock

In this tutorial, we will learn advanced techniques for modeling a feature-quality character in Maya. Software required: Maya 2012.

What you'll learn

In this tutorial, we will learn advanced techniques for modeling a feature-quality character in Maya. Throughout these lessons, we will explore techniques for creating organic and hard surface objects. We will look at ways for creating strong edge flow that will help with deforming our character. We'll also use Maya to create and lay out our UV's. By the end of this course, you will have a solid understanding of the techniques needed to speed up your modeling workflow for creating feature quality models. Software required: Maya 2012.

About the author

Joshua is currently a character modeler with Nickelodeon Studios, contributing character work for Teenage Mutant Ninja Turtles, and Albert. Prior to his modeling career at Nickelodeon Studios, he was a production assistant at Blue Sky Studios, having worked on EPIC, Rio 2, and The Peanuts Movie. Joshua grew up in the Upper Peninsula of Michigan where he studied digital art and drawing. After graduating with a Bachelor degree of Fine Arts from Northern Michigan University, he moved to Georgia to ... more

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