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Beginner's Guide to Shading Networks in Softimage

by Kyle Green

In this Softimage tutorial, we will be teaching you essential terms, definitions and workflows to help you build a solid foundation for material and texture creation in Softimage. We will start the tutorial off by explaining what a shading network is, and why is it such a powerful way to work. Software required: Softimage 2011 and up.

What you'll learn

In this Softimage tutorial, we will be teaching you essential terms, definitions and workflows to help you build a solid foundation for material and texture creation in Softimage. We will start the tutorial off by explaining what a shading network is, and why is it such a powerful way to work. We will then begin exploring the Material Manager, which is where you will be creating your Softimage shading networks; it is also where we will be covering many of the features, the workflows, and the concepts that will allow you to successfully begin creating your own shading networks in Softimage. Software required: Softimage 2011 and up.

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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