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Inventor: Working with Curves and Splines

by Matt Perez

This course will walk you through all the options available to create complex sketches that define complex geometry in Autodesk Inventor. Software required: Inventor.

What you'll learn

Inventor is a mechanical CAD program that's packed with amazing functionality. In this course, Inventor: Working with Curves and Splines, you'll learn the basics of 2D and 3D curves in Inventor. First, you'll begin by learning the difference between the surface and continuity options available in Autodesk Inventor, and an overview of Class A surfacing. Once you have an understanding of curvature, you'll create several 2D sketches to explore various curvature types. Next, you'll discover the creation of interpolation splines, how to convert each spline, analyze the curvature, and understand the difference between good and bad curvature. Additionally, you'll explore equation driven curves, what types of industries will make use of them, along with understanding the Bridge Curve. Finally, you'll move into 3D and cover how to create various curves, both sketched and inferred, and how to apply them to complex models. By the end of this course, you'll be comfortable with all aspects of complex sketching curves. Software required: Inventor.

About the author

Matt has over 15 years experience in Design and Fabrication across various platforms. Most recently SolidWorks and Fusion 360, but also AutoCad, Inventor, and Unigraphics as well as several CAM platforms such as Mastercam, Solidcam, and HSM works. Matt is a CSWE and well know for Complex Surfacing and Consumer Product Design. Matt has produced hundreds of hours of video content across multiple platforms and trained users individually and in group settings for the past 5 years in every aspect of ... more

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