Simple play icon Course
Skills Expanded

Low Polygon Texturing in MARI

by Eddie Russell

In this MARI tutorial, we will learn about the process of texturing low poly models in MARI. Software required: MARI 1.4v3.

What you'll learn

In this MARI tutorial, we will learn about the process of texturing low poly models in MARI. We'll get started with this tutorial by setting up our project ,including some selection groups that will make things easier going forward. From here, we'll dive right in and project some skin textures on our model using some reference photos. Next we will shift our attention to her armor, create diffuse, bump, and specular information to match a piece of concept art. Moving on, we will learn about the process of painting in details that don't exist in our mesh but add visual appeal to the final textures. Finally, we will wrap things up by consolidating the channels moving through our shader, bake them, and then export our maps out of MARI. After completing this tutorial, you'll be familiar with tools and techniques that can be used in a production pipeline to texture a low poly game character in MARI. Software required: MARI 1.4v3.

About the author

Eddie began teaching creative professionals over ten years ago for Digital Tutors. In 2014 Digital Tutors was acquired by Pluralsight and he continued his focus on creating high quality training for artists in both the film and games industries. With a background in graphic design and illustration Eddie has always been focused on visual appeal. This can be seen through his courses in which he shares secrets for achieving production level quality for concept art, illustrations, textures, mater... more

Ready to upskill? Get started