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nCloth Techniques for Characters in Maya

by Delano Athias

In this series of Maya tutorials, we will focus on how to use Maya's robust nCloth system to simulate everyday clothing. Software required: Autodesk Maya 2013.

What you'll learn

In this series of Maya tutorials, we will focus on how to use Maya's robust nCloth system to simulate everyday clothing. You'll learn everything from how to simulate various clothing types, to exploring ways to prevent interpenetration between passive and active nCloth objects. We'll also cover how to save setup time with presets and how to create custom presets of our own. By the end of the training, you will have a solid understanding of nCloth properties that you can use to simulate clothing realistically! Software required: Autodesk Maya 2013.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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