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Python for Maya Fundamentals

by Dhruv Govil

Python is an industry standard programming language at the heart of the film and games industry. This course will teach you the basics of using Python with Maya.

What you'll learn

Do you ever feel like you could work better and faster in Maya if you didn't have to do so many repetitive tasks? In this course, Python for Maya Fundamentals, you'll learn the skills to make your own tools that automate those actions away. First, you'll discover how to use functions. Next, you'll explore more about classes. Finally, you'll learn other programming concepts to make artist friendly user interfaces. When you're done with this course, you'll be able to write software for yourself, your team, or even your studio, making you the fastest artist around and invaluable to your employers. Software required: Maya.

About the author

Dhruv is a lead pipeline developer in the feature film industry. Over the past half decade he's worked on several animated and visual effects films. Originally from India, Dhruv moved to Canada to study animation. After graduating and working as a layout artist, he decided to learn programming. This eventually led him to a job as a pipeline TD and he's since worked his way up to being a department lead. He uses his background as an artist to teach in ways that are more comfortable to other artis... more

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