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Shader Recipes: Rendering Realistic Tires in Maya

by Kyle Green

In this short Maya tutorial, we will learn how to give your rendered car tires a realistic appearance, using a variety of maps and material adjustments. Software required: Maya (all versions).

What you'll learn

In this short Maya tutorial, we will learn how to give your rendered car tires a realistic appearance, using a variety of maps and material adjustments. We will be using a series of displacement maps, bump maps, specular maps, and diffuse maps to create a rendered car tire that looks very believable. Software required: Maya (all versions).

Table of contents

Introduction and Project Overview
13mins

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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