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Creating AR Visualizations with Mesh Targeting in Unity

by Quintus Smit

This course teaches you how to utilize your existing physical and digital models as targets for an augmented reality experience. By doing this, you can create a unique and exciting experience for your clients using your existing assets and data.

What you'll learn

How do you utilize your existing physical and digital models as targets for an augmented reality experience? In this course, Creating AR Visualizations with Mesh Targeting in Unity, you will gain the ability to overlay digital data over physical models using augmented reality. First, you will learn how to prepare the digital data and models. Next, you will discover how to scan a physical model and turn it into a target for your augmented reality application. Finally, you will explore how to create digital overlays from your existing content to project over the physical world. When you are finished with this course, you will have the skills and knowledge of scanned and mesh targets needed to create an augmented reality experience that is activated by real objects.

About the author

Quintus is a lecturer and freelance software instructor at numerous training centers, Colleges, Universities, and Schools. He is a certified instructor for Autodesk and has vast experience in teaching Autodesk and Adobe software at tertiary level. He has been teaching the application of software in the visual and design industries for more than a decade and has a keen interest in finding efficient techniques in teaching not only what the buttons do, but also how the student can apply the new ski... more

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