Fusion 360 - Casted Metal Design
The Metal Casting Process is the preferred method of manufacturing complex shapes that would otherwise be too expensive to produce by any other means. In this course, you will learn the entire design process for metal parts to be casted at a foundry. Software required: Autodesk's Fusion 360.
What you'll learn
There are so many important considerations to make when designing parts that will be casted and ultimately machined. This course, Fusion 360 - Casted Metal Design, covers fundamental Fusion 360 tools and processes that are required to efficiently design casted metal parts, as well as best practices for communicating with foundries and machine shops. First, you will design a motorcycle triple-clamp and perform a stress simulation. Next, you'll create versions for both the investment casting and CNC finish machining process. Finally, you'll wrap up the course using Fusion 360's CAM functionality to create 2D & 3D tool paths to create the precision surfaces for your triple-clamp. Upon completion of this course, you will have the confidence to have your metal parts casted. Software required: Autodesk's Fusion 360.
Table of contents
- Contour Selection and Extrusions Based on Selections 6m
- Adding Cutouts to the Triple Clamp 4m
- Adding Draft to the Triple Clamp 4m
- Adding Fillets to the Triple Clamp 5m
- Fine Tuning the Fillets 5m
- Differentiating Designs for the Foundry and the Machine Shop 6m
- Defining the Material and Appearance 3m
- Creating Geometry for the Pinch Bolt of Triple Clamp 4m
- Creating the Pinch Bolt Hole 4m
- Adding Threads to Pinch Bolt Holes and Mirroring That Geometry 3m
- Using the Hole Tool with Existing Sketch 4m
- Finishing up the Holes 4m