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C# Scripting in Unity: Beyond the Basics

In this course, you'll take your C# scripting to the next level by learning solid scripting techniques, tips, and considerations.

Intermediate
2h 33m
(79)

Created by Marc Gilbert

Last Updated Dec 15, 2022

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  • Course

C# Scripting in Unity: Beyond the Basics

In this course, you'll take your C# scripting to the next level by learning solid scripting techniques, tips, and considerations.

Intermediate
2h 33m
(79)

Created by Marc Gilbert

Last Updated Dec 15, 2022

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What you'll learn

Do you love Unity and want to take your scripting skills to the next level? In this course, C# Scripting in Unity: Beyond the Basics, you’ll learn not only how to write cleaner, more efficient code, but you’ll also gain the knowledge and tools you need to add that next great feature to your game.

First, you’ll learn to organize your code, making it cleaner and easier to work with. Next, you’ll explore the types available to you, the flexibility of generics, and powerful features like dictionaries, lists, queues, and coroutines. Finally, you'll gain a deeper understanding of how it all works with an exploration of classes and structs and how these objects communicate with each other using delegates and events.

When you’ve finished this course, you’ll have the skills and understanding of C# in Unity to tackle your game development projects with confidence. Software required: Unity.

C# Scripting in Unity: Beyond the Basics
Intermediate
2h 33m
(79)
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About the author
Marc Gilbert - Pluralsight course - C# Scripting in Unity: Beyond the Basics
Marc Gilbert
8 courses 4.7 author rating 522 ratings

Marc is an accomplished technologist with extensive experience bringing the best of web, mobile, and traditional architectures to some of the largest firms in the world. Marc brings a unique combination of professionalism and passion to every venture and there are few things he's more passionate about than game development.

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