Stepped Vs. Spline Curves When Blocking an Animation
If you're an animator chances are you're familiar with the stepped vs. spline debate when it comes to blocking in your animation. To give you a refresher in case you're a bit rusty with your animation terms, both stepped and spline refers to how your keys are being interpolated. So stepped means that there is no animation created between two key poses, and with spline the computer will automatically add in the inbetweens between two key poses. Let's take a look at the benefits between each method for blocking in an animation, as well as the drawbacks and find out which technique is truly better for blocking in an animation, stepped or spline curves?