Xamarin.Forms: Creating Your First Project
What you'll learn
This project will start with a base Xamarin.Forms application that was created from Visual Studio's File -> New -> Project menu using the Xamarin.Forms Tabbed template. From this base project you will explore different features of Xamarin.Forms, while you modify the application to track your bucket list items.
Table of contents
- Set up your local environment for this project. We'll walk you through everything you need to know, including how to install and configure your environment to be able to complete all of the tasks.
- One benefit of Xamarin.Forms is the ability to declare a User Interface that is shared among all platforms, while still providing for platform specific logic. This module will help to familiarize you with Xamarin.Forms XAML and introduce the "Platform-Specific" logic.
- Another benefit of Xamarin.Forms is XAML Data Binding. Data Binding allows a User Interface property to be bound to a another property. So changes in one value will be reflected in the other. In this module you will create a "Completed" CheckBox that will be bound to the IsCompleted property of the ViewModel's Item object.
- Xamarin.Forms provides several different types of Layouts to help achieve your desired look and feel. This design is then shared among all the platforms. In this module you will add a "Completed" CheckBox that will be aligned alongside each Item displayed in the List of Items.
- Our current Xamarin.Forms application has been using a <TabbedPage> to mange the navigation between pages of our Bucket List app. This has worked well so far, but does have some complexities when trying to add new pages to our application. The Xamarin.Forms Shell application type provides several features to help reduce the complexities of developing mobile applications. In this module you will convert the Bucket List app to a Shell application and add a new Mission Statement page to the application.