
3 Ways Photoshop Hurts Your Understanding of the Web
It's no secret that a large percentage of web design projects start directly in Photoshop. You'll find tutorials in every school, program and blog about how to create a website design in Photoshop, and it's a favorite tool in the belt of many web designers. In this post, you'll discover why designing in Photoshop is killing your understanding of the web.
Photoshop was created primarily for editing photos. By relying on an application that was designed to edit moments captured in time, you are limiting yourself to thinking of a website in terms of a snapshot or a static canvas. This does nothing to build an understanding of some of the most important elements of a website such as designing interactions with website elements (e.g. hover effects), or getting a feel for what an experience might be like across different browsers and devices.
Photoshop was designed for images

Photoshop's tools weren't made for websites
This means you are limited to using tools that were designed specifically for other purposes. Does this mean they don't work? No. But applications like Fireworks (still a favorite of many designers), Edge Reflow, and Macaw were made with the web in mind. You might find you get better results by using applications that were intended from the beginning to be used for the web.It makes it easy to get too detailed, too quickly
You aren't creating a website in Photoshop. You are creating a picture of a website. And when you spend hours lovingly crafting every detail, it's easy to forget what you are making won't stay that way, and it's hard to let your vision go. And let go you must, because the reality is that with the hundreds of different screens, devices, browsers, and operating systems that people will use to view your design, it's impossible to achieve that pixel perfection. Style Tiles are an excellent way to create a solid visual design while not getting too bogged down by details too early in the design process. They can also save you a lot of time by presenting multiple ideas without wasting time designing multiple layouts for designs that will never see the light of day.