Oklahoma Game Developer Notes: An Interview With New Dev, Mike Kolb
At last week's meeting of the Oklahoma Game Developers hosted by Digital-Tutors, some time was set aside at the end of the tutorials to give members the opportunity to present their personal projects and to discuss their development pipeline. One of these members was newcomer, Mike Kolb, who's begun designing an infinite runner called Run Frosty Run. The game is loosely modeled after similar runners like the apps Temple Run and Jetpack Joyride, and Mike hopes to market the game as a downloadable app in the near future. We thought it would be beneficial to other devs who are just starting out if we got some insights from Mike about what it takes to develop this type of game from concept to finished product, what coding problems he encountered, and what solutions he came up with.