Understanding the Basics of Lighting and Rendering in CINEMA 4D
Setting up great lighting is an important part of any production. Lighting plays a key role in rendering and making things look believable and realistic. While there are many things that play into the quality of a render like materials, textures and a lot more, lighting is something that must be set up just right to achieve the look you want. Because without lighting, well... your models can't be seen. In this article, we're going to walk you through some of CINEMA 4D's lighting tools and how to setup lighting that can work for a multitude of situations. I have a model of a spray paint can setup in CINEMA 4D. I've applied some basic metal materials to it, but nothing too complex. I used many of the presets in the broadcast materials. This is a great model to learn some lighting techniques because it's not too complex where it will take long to render, and with the varying materials like the plastic tip, and metal can we can get some nice variation in the lighting and experiment with different looks depending on the setup. When it comes to lighting, it doesn't all come down to placing virtual lights within your scene. While that is obviously important, in order to get realistic lighting you need to know what rendering attributes to adjust to ensure you're getting realistic bounce lighting and shadows. Keep in mind though, often times you may need to adjust your materials as needed, especially once you start adding lights and seeing how it interacts with them.