Key 3D Rigging Terms to Get You Moving
In its simplest form, 3D rigging is the process of creating a skeleton for a 3D model so it can move. Most commonly, characters are rigged before they are animated because if a character model doesn't have a rig, they can't be deformed and moved around. They are stuck in whichever pose the modeler decided to put them in. The rigging process can become very technical and seem overwhelming at times, but after a little practice you'll be creating great rigs in no time.