12 Principles of Animation in Toon Boom Harmony

In the days of hand-drawn animation, a group of top Disney animators came together and defined 12 rules of animation that, when applied properly, would create amazing animation and an engaging experience for the audience.
Course info
Level
Beginner
Updated
Feb 1, 2014
Duration
2h 18m
Table of contents
Description
Course info
Level
Beginner
Updated
Feb 1, 2014
Duration
2h 18m
Description

In the days of hand-drawn animation, a group of top Disney animators came together and defined 12 rules of animation that, when applied properly, would create amazing animation and an engaging experience for the audience. In 1981 Frank Thomas and Ollie Johnston released a book titled 'The Illusion of Life: Disney Animation', which detailed all 12 principles. Since then, animators around the world have studied and applied these techniques. Although they were originally created for hand-drawn animation, these 12 principles apply directly to our modern computer generated animation. Whenever you set a keyframe in any application, you should be thinking of the 12 principles of animation.

About the author
About the author

Kurt is a design tutor at Pluralsight. Ever since he could hold a crayon, Kurt has been in love with drawing. Apart from his dedication to training artists at Pluralsight, Kurt has an extensive background in illustration. He has previously worked for a book publisher, as well as Rhythm and Hues Studios. It was through his extensive industry background that Kurt learned the way of the Wacom, and that the Pen tool is truly mightier than the sword.

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