Character Concept and Sculpting Techniques in 3D Coat

This course will teach you character sculpting techniques using voxel sculpting and surface modeling in 3D Coat. Software required: 3D Coat 4.5.40 and Cura
Course info
Level
Intermediate
Updated
Aug 15, 2016
Duration
4h 33m
Table of contents
Description
Course info
Level
Intermediate
Updated
Aug 15, 2016
Duration
4h 33m
Description

Create detailed character concepts while developing your knowledge of voxel-sculpting and the Digital Clay paradigm pioneered by 3D Coat. This course, Character Concept and Sculpting Techniques in 3D Coat, is an intermediate course where you'll learn how to do just that by creating a character from Stephen R. Donaldson's Chronicles of Thomas Covenant series: the evil Ur-vile. In this course, you'll explore 3D Coat's many sculpting toolsets as well as character concept creation and execution. You'll also learn how to use both voxels and surface modeling to bring this character sculpt to life. By the end of this course, your sculpting skills will be sharpened and you'll be better equipped to create your own character concepts in the future. Software required: 3D Coat 4.5.40 and Cura

About the author
About the author

Eric Kunzendorf has been teaching computer graphics and animation at the college level for the last two decades at such varied institutions as Jacksonville University, the New Hampshire Institute of Art, the Atlanta College of Art, and the School of Visual Arts’ Savannah campus. He holds a Bachelors of Arts in Art history from Columbia University and a Masters of Fine Arts in Drawing and Painting from the University of Georgia.

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