Description
Course info
Level
Beginner
Updated
Oct 10, 2017
Duration
1h 35m
Description

Have you ever had an amazing animation idea in your head, but no idea how to create it? If so, this course is perfect for you. In this course, 3ds Max Animation Fundamentals, you'll learn how to create animations from start to finish. First, you'll discover the various animation tools at your disposal, including the Time Bar and Curve Editor. Next, you'll explore how to edit your animations and create more realistic movement. Finally, you'll create Real-Time Previews to view your animations. When you’re finished with this 3D Animation course, you’ll not only create a fully animated character, but also will be able to create and edit your own animations in the future. Software required: 3ds Max 2018.

About the author
About the author

Billy Reiter is a 3D Artist and Animation Instructor currently living in Orlando, Florida.

Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name is Billy Reiter, and welcome to my course, 3ds Max Animation Fundamentals. I'm a 3D modeler and animator currently working at the DiSTI Corporation. 3ds Max is one of the most widely used 3D programs for video games, movies, and special effects. This course is an introduction to 3D animation using 3ds Max, and no previous knowledge of 3D animation is required. Some of the major topics that we will cover include navigating the animation timeline, create and edit animations using the Curve Editor and other editing tools, automate animations using various tools such as expressions and constraints, save and load animations, and create real time previews. By the end of this course, you'll know how to create and edit your own animations. And before beginning the course, you should be familiar with basic computer navigation. I hope you'll join me on this journey to learn animation with the 3ds Max Animation Fundamentals Course, at Pluralsight.