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3ds Max Reference Library: Object Space Modifiers

In this series of 3ds max tutorials, we will take an in depth look at the object space modifiers in 3ds Max Software required: 3ds Max 2012.

Advanced
4h 32m
(2)

Created by Joshua Kinney

Last Updated Mar 12, 2019

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  • Course

3ds Max Reference Library: Object Space Modifiers

In this series of 3ds max tutorials, we will take an in depth look at the object space modifiers in 3ds Max Software required: 3ds Max 2012.

Advanced
4h 32m
(2)

Created by Joshua Kinney

Last Updated Mar 12, 2019

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What you'll learn

In this series of 3ds max tutorials, we will take an in depth look at the object space modifiers in 3ds Max. Each video in this collection of tutorials is a self-contained lesson centering on one of 3ds Max's object space modifiers. This means that these tutorials can be viewed in any order you wish, allowing you to jump straight to the content that is most beneficial to you. Over the course of these lessons, we will discuss all of the parameters and options found in 3ds Max's object space modifiers. Software required: 3ds Max 2012.

3ds Max Reference Library: Object Space Modifiers
Advanced
4h 32m
(2)
Table of contents

About the author
Joshua Kinney - Pluralsight course - 3ds Max Reference Library: Object Space Modifiers
Joshua Kinney
137 courses 4.5 author rating 2798 ratings

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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