This course provides a concise introduction to V-Ray in 3ds Max 2016. The extensive and often overwhelming set of V-Ray features is condensed to the most effective tools needed to get you working in V-Ray. Software required: 3ds Max 2016, V-Ray 3.3.
V-Ray is one of the leading industry-standard render engines, deeply embedded in production pipelines, spanning feature film to architectural visualization. It is sleek, efficient, and most importantly, a joy to work with once you are familiar with its extensive toolset. In this course, Introduction to V-Ray for 3ds Max 2016, you will learn how to streamline the process of learning V-Ray, boiling the toolset down to the most important concepts to get you up and running quickly. First, you will explore lighting solutions. Next, you will gain familiarity with only the most popular V-Ray materials. Finally, you will gain an understanding of how to effectively utilize the various GI render engines in V-Ray. Upon completion of this course, you will have the confidence to light, shade, and render scenes in 3ds Max using V-Ray. Software required: 3ds Max 2016, V-Ray 3.3.
Curvin is currently a Professor of Interactive Design at Becker College in Worcester, MA. He specializes in teaching 3D modeling, animation, and digital storytelling.
Curvin's current animation work focuses on figurative design and interactive 3D storytelling. Recent projects include building simulations and animations for the Center for Disease Control, Cengage Learning, Fusion Marketing, and Lusacell Telecommunications.