Adobe Experience Design CC can help you create interactive prototypes that you can share with clients for a complete user design experience. Learn how to create and export your designs for developers so you can maintain your design vision.
Do you have a desire to create a mobile app or website? Would having a working prototype of your design that you could share with your clients make the process much easier?
In this course, Adobe XD CC Fundamentals, you will learn foundational skills needed to create an interactive prototype for a mobile app or website. First, you will learn how to set up a project in Adobe XD CC. Next, you will discover how to create graphics with the shape and pen tools, as well as adding interactive features to your project. Finally, you will explore previewing your work on desktop and mobile, as well as sharing your interactive prototypes with clients and developers. When you’re finished with this course, you will have the skills and knowledge of Adobe XD CC needed to create beautiful interactive designs that your clients can interact with and deliver valuable feedback on.
William Everhart is a multi-talented artist with a background steeped in print. His work can be seen in magazines, across the web, and on the shelf at your local grocery store. William continues his work as a designer, but has a passion for using his vast experience to teach others.
Course Overview Hello everyone. My name is William Everhart, and I want to welcome you to my course Adobe Experience Design CC Fundamentals. I'm a designer, author, and educator at E-Learning Uncovered. As a visual designer, I have used a variety of tools to create magazine layouts, product packaging, and a host of other static designs. But when it comes to designing dynamic media, such as a website or a mobile app, my first step is to use Adobe Experience Design CC to create an interactive prototype. In this course, I will teach you the foundational concepts that you need to know to get the most out of this amazing prototyping tool. Some of the major topics that we'll cover include setting up a project in Adobe Experience Design CC, creating graphics with the shape and pen tools, as well as importing graphics from other sources, adding interactive features to your project like scrolling, hyperlinks, and carousel sliders, previewing your work on your desktop and on a mobile device, and sharing your interactive prototypes with clients in a review cycle. By the end of this course, you will have created a working prototype of a mobile app and have the knowledge to create your own interactive prototypes. Now since this is a fundamentals course, no prior knowledge of Adobe Experience Design CC is necessary. However, you should be familiar with the very basic concepts of UX design. I invite you to join me on this journey that we call Adobe Experience Design CC Fundamentals right here at Pluralsight.