Course info
July 22, 2013
1h 38m

In this NUKE tutorial, we will learn to use the 3D system in NUKE to create a photorealistic space scene. We'll be taking a shot from idea to completion to create our shot, complete with Earth, stars, and a sun flare! Using basic masking, some more advanced 3D matte painting techniques, expression scripting, and good compositing practices, we'll create a scene that's not only pretty to look at, but also a highly usable comp setup based on real-world production experiences. By the end, you'll have had a peek into what goes on in the mind of a production artist, whose aim is to give their shot that last 10% and achieve a truly cinematic look that is ready for the big or small screen. Software required: NUKE 7.0v1.

About the author
About the author

Doug Hogan is the Compositing Supervisor and a Senior Lighter currently working at Reel FX Animation Studios in Dallas for the last 7 years. His credits include the feature animated comedy “Free Birds”, the Guillermo Del Toro produced “The Book of Life”, the currently in production "W.I.S.H. Police", and the recently announced untitled Scooby-Doo feature film for Warner Bros.

More from the author
360 VR Compositing in NUKE
1h 53m
25 Oct 2016
Building a Custom Flare Tool in NUKE
2h 7m
24 Apr 2015