Description
Course info
Level
Advanced
Updated
Jun 1, 2012
Duration
1h 42m
Description

In this NUKE tutorial we will learn how to use rotoscoping and luminance keying techniques. Along the way, we'll focus on analyzing different planar surfaces in mocha. Once our shapes are tracked in mocha, we will bring the tracking data into NUKE to build our rotoscope shapes. By the end of this tutorial we will have learned production-proven tips and tricks for compiling various luminance keys and rotoscoped shapes. Software required: NUKE 6.3v6, mocha 2.5.

About the author
About the author

Murad started out as an intern at Flash Graphics Pvt. Ltd. while doing his Bachelors of Commerce in Mumbai, India.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, guys. My name is Murad, all the way out here in Bombay, India. I ran away affects house and we do a lot of world for commercials, even for always sees. Like for the U. S. With UK market far to Europe. And one of the big things we specialize in Israel does so today What I'm gonna demo is a very simple scene where one would probably use this for something like a sky replacement. And we're just gonna do simple Rodal. Ruma too get a match for the sky. What real had a first do is going to nuke and see which channel we can actually extract. And how much do marking we can do and what we can get away with and how much you'll actually do rodeo out, make shapes and build the mat to perfect black and white. So let's get started