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Aging Characters in ZBrush

In this ZBrush tutorial, we will learn multiple techniques for adding age to your characters in ZBrush. Software required: ZBrush 3.1 and up.

Intermediate
1h 1m
(0)

Created by Justin Marshall

Last Updated Mar 18, 2019

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  • Course

Aging Characters in ZBrush

In this ZBrush tutorial, we will learn multiple techniques for adding age to your characters in ZBrush. Software required: ZBrush 3.1 and up.

Intermediate
1h 1m
(0)

Created by Justin Marshall

Last Updated Mar 18, 2019

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What you'll learn

In this ZBrush tutorial, we will learn multiple techniques for adding age to your characters in ZBrush. Throughout the tutorial, we'll learn how to use the sculpting tools in ZBrush to advance the age of our characters while retaining their identities. The human body changes a great deal as it ages and with ZBrush, we can do quite a bit to replicate those changes in a character sculpt. We'll cover some large scale changes to the face and simulate some of the effects of aging, including the loss of bone and fatty tissue. We'll also simulate the effects of gravity on the skin by modifying the skin with wrinkles and other aging marks to illustrate the wear and dry nature of the skin. Software required: ZBrush 3.1 and up.

Aging Characters in ZBrush
Intermediate
1h 1m
(0)
Table of contents

About the author
Justin Marshall - Pluralsight course - Aging Characters in ZBrush
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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