Description
Course info
Level
Advanced
Updated
Nov 1, 2012
Duration
1h 45m
Description

In this tutorial, we will learn how to use Photoshop to create more weathered and aged textures. Throughout these videos we will not only create and construct basic wood and metallic textures, but we will also learn how the passing of time can affect them and give your objects a more characteristic look. We will learn how to make grunge layers and how to create layers of paint that peel away to reveal the original material underneath. We'll also learn how to extract specular maps and normal maps from our project files and, lastly, see how they look when added to a scene in 3ds Max. Software required: 3ds Max 2010, Photoshop CS4 .

About the author
About the author

Will Harbison has been drawing since he could hold a pencil.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, my name is Will Harbison. I'm a freelance digital artist and animator, and I've been working in the video games industry now since 1988. I have worked for companies such as Disney, Sega, Nintendo, Microsoft and the BBC. We're going to be using Photoshop to create realistic, worn and weathered textures for wood and metal. We will be recreating the effect of paint layers peeling away your previous coats of paint. We will use these layers to create specular and normal maps. Finally, we'll apply these textures to simple objects in 3ds Max. From this, you'll learn how to make distressed and grungy textures to make your own objects look aged or damaged. I look forward to demonstrating these techniques to you and sharing a few tips and shortcuts along the way. See you soon.