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Alias: Getting Started Using Primitives for Automotive Design

by Pierre-Paul Andriani

This course will introduce you to Alias and take the mystery out of the program. You will learn the basics of object creation and manipulation.

What you'll learn

Because of its enormous depth and scope Alias can look very intimidating at first. However, a big part of Alias' appeal is its user friendliness. In this course, Alias: Getting Started Using Primitives for Automotive Design, you will find the foundation you need to get started. First, you'll get to see the basics of object creation and manipulation in Alias. Next, you'll be up and moving around in 3D. Finally, you will create a simple full size truck using those objects and three crucial functions; layers/object lister, image planes, and marking menus. When you're finished with this course, you'll be ready to showcase your design with a simple light setup. Software required: Alias AutoStudio 2017 and Alias SurfaceStudio 2017.

Table of contents

Course Overview
Alias Environment - Layout, Movement, Object Manipulation
Building the Truck – Layers / Object Lister, Image Planes, Marking Menus, Truck Build, Simple Shading

About the author

Growing up in France on the island of Corsica Pierre-Paul's life dream was to create cars. In pursuit of that dream he went to Detroit to study car design at the College for Creative Studies in Detroit. In Michigan it all came true. At General Motors Pierre-Paul rose to the title of Senior Sculptor. He worked on icons such as the Volt, the Camaro, Corvette and a lot of Cadillacs. At the same time Pierre-Paul taught automotive sculpting at his alma matter for over 10 years. Today, he is the Seni... more

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