Course info
Mar 5, 2014
1h 56m

In this series of tutorials, we will learn how to create a fun and challenging puzzle that is seen in most action-adventure games. We'll start out by setting up the torch prefab that will be a pivotal piece in our puzzle. Then we'll set up the system that allows the character to pick up and drop the torch freely. After that, we'll learn how to light the torch using the main fire in the scene and how to place it into the torch mechanism that will reveal the solution to the puzzle. Finally we'll jump into the challenge of scripting the puzzle logic. Here we'll create a puzzle controller that will handle the logic of our scene and learn how to input the information of the pressure plates the character steps on. Software required: Unity 4.3.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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