In this Maya and Mudbox tutorial, we'll cover modeling, sculpting and painting an African-style mask. We'll explore the process of exporting maps for animating and rendering in Maya. We'll also cover converting the high-resolution sculpt to a GCode slice file for FDM printing using a Lulzbot TAZ 5 3D printer. By the end of this Maya and Mudbox training, you'll have created a tribal mask ready for 3D print. Software required: Maya 2016, Mudbox 2016, Cura.
Eric Kunzendorf has been teaching computer graphics and animation at the college level for the last two decades at such varied institutions as Jacksonville University, the New Hampshire Institute of Art, the Atlanta College of Art, and the School of Visual Arts’ Savannah campus. He holds a Bachelors of Arts in Art history from Columbia University and a Masters of Fine Arts in Drawing and Painting from the University of Georgia.