Description
Course info
Level
Advanced
Updated
Nov 20, 2014
Duration
2h 31m
Description

Throughout this Maya tutorial, we'll learn the process of how to create a paper folding animation. Utilizing Maya's Geometry cache we'll run a dynamic deformer, nCloth simulations and vertex animation to get the look we want. We'll go through how to manipulate, duplicate and edit our Geometry cache files. We'll also talk about how we can control our render times and plan ahead for working on a render farm. Once you've completed this Maya training, you'll not only know how to achieve this result but you'll also understand how you can optimize it to meet any deadline. Software required: Maya 2015, After Effects.

About the author
About the author

Christopher Sosa is an Artist/Animator for Fox Television Station in Tampa Florida.