Designing Layouts for Multiple Device Screens in Android
Android powers hundreds of device types with several different screen sizes, ranging from small phones to large TV sets. This course is all about how to design layouts keeping in mind the large range of android devices available in the market.
What you'll learn
An app is called professional if it provides best user experience with an attractive UI design irrespective of the Android device in which it is running. To achieve such user experience, the application should be designed to work flexible on both smartphones and tablets, thus making users feel that the app has been specially designed for their android device. In this course, Designing Layouts for Multiple Device Screens in Android, you'll cover all the fundamental concepts related to making UI's for multiple screen devices. First, you'll discover various UI related terminologies. Next, you'll explore the best practices for UI design. Then, you'll go over exploring resource directories and how to design layouts for both smartphones and tablets. Finally, you'll learn how to use layout aliases and configuration qualifiers. By the end of this course, you'll be able to design layouts for multiple screens.
Table of contents
- Overview 2m
- Understanding Screen Size and Screen Resolution 2m
- Understanding Screen Density and Its Unit Dpi(Dots per Inch) 4m
- Pixel(px), Density-independent Pixel(dp), and Scaled Pixel(sp) 2m
- Relationship Between dp, dpi, and px 4m
- Why Do We Use dp as Unit for Layout Dimension Instead of px? 8m
- How dp Is Converted to px in Runtime? 2m
- Understanding Scale-independent Pixel(sp) 2m
- Summary 2m
- Introduction to Resource Configuration Qualifiers 3m
- Understanding sw, w, and h Resource Qualifiers 6m
- How to Use sw, w, and h with Resource Directories? 5m
- Creating Resource Folders Using Configuration Qualifiers 4m
- Creating Virtual Devices to Test Layouts for Multiple Screens 3m
- Practice Assignment 8m