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Animating Quadrupeds in XSI

by Delano Athias

Learn time-saving animation techniques, the mechanics of quadrupeds, and a flexible workflow to creating convincing animations in XSI. Software required: XSI 6.0 and up.

What you'll learn

Learn time-saving animation techniques, the mechanics of quadrupeds, and a flexible workflow to creating convincing animations in XSI. Contains over 3 hours of project-oriented training. Perfect for intermediate artists. Popular highlights include the following items: mechanics of quadruped animation, quadruped anatomy for animators, reference images, ghosting, captures, copying and pasting keys, working with character key sets, timing and spacing, follow-through, achieving believable weight, translating cycles forward, navigating Animation Editor, modifying F-curves, snapshot curves, cycling animation, animating arcs, in-betweening, and editing slopes. Software required: XSI 6.0 and up.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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