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Architectural Previsualization in Maya

In this series of lessons, we will model and texture a 3d building and integrate it into a photographic plate. Software required: Maya 2010, Photoshop.

Intermediate
4h 11m
(2)

Created by Justin Marshall

Last Updated Jul 31, 2021

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  • Course

Architectural Previsualization in Maya

In this series of lessons, we will model and texture a 3d building and integrate it into a photographic plate. Software required: Maya 2010, Photoshop.

Intermediate
4h 11m
(2)

Created by Justin Marshall

Last Updated Jul 31, 2021

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What you'll learn

Architectural visualization is an invaluable tool for being able to see a building, often inside and out, before constructing it in real life. Seeing structures in 3d will often highlight issues that may not be apparent when looking at drawings and plans. We'll start by building up the geometry of the two buildings from scratch, using many of Maya's modeling tools. We'll use deformers to create sweeping curves and we'll use existing geometry to add detail like balconies and rails. With the modeling complete, Kyle will take you through the process of adding materials and textures to the geometry. You'll also go through the necessary steps for adding appropriate lighting and setting up your renders. In the end, you'll have a nice final render with your custom built 3d building sitting in a real location. Software required: Maya 2010, Photoshop.

Architectural Previsualization in Maya
Intermediate
4h 11m
(2)
Table of contents

About the author
Justin Marshall - Pluralsight course - Architectural Previsualization in Maya
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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