Description
Course info
Level
Advanced
Updated
Sep 1, 2017
Duration
2h 41m
Description

Have you ever wanted to create the kinds of stunning cinematic environments you know are possible with Arnold and Maya, but feel like you're only scratching the surface with your current approach? In this course, Exterior Rendering Strategies with Arnold and Maya, you'll learn advanced practical techniques for lighting an exterior scene, in addition to a rendering and compositing workflow that maintains creative control all the way into post. First, you'll discover how to implement the fundamentals of natural lighting in an exterior light rig. Next, you'll dive into creating a flexible render setup using render layers, AOVs, mattes, and Arnold's Light Groups. Finally, you'll explore how to use all the render passes in compositing to adjust individual lights, add depth, and even create lens effects. When you're finished with this course, you'll have both the artistic and technical background needed to carry out your vision for your own exterior environments, from lighting through compositing. Software required: Maya, Arnold 5, and Nuke.

About the author
About the author

Jeff Masters is a lead lighter at Reel FX in Dallas, TX, where he does lighting and compositing for feature animated films and commercial projects. His previous experience includes Digital Domain Media Group, where he was a compositor for VFX live action films.

Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name is Jeff Masters and welcome to my course, Exterior Rendering Strategies with Arnold and Maya. I'm a lighter and compositor with experience in commercials, live-action VFX, and feature animation. Exterior environments play a critical role in establishing the mood and space of a scene across all forms of visual storytelling. In this course you will learn an efficient workflow for lighting, rendering, and compositing exteriors that's focused on giving you creative control. Some of the major topics that we will cover include the qualities of natural light and how we can recreate in 3D. Developing an exterior light rig in Maya. Rendering AOVs, light groups, and matte passes. And creating depth cues and atmosphere in compositing. By the end of this course you'll have the production-level techniques to light, render, and composite your own exterior environment. Before beginning the course, you should be comfortable working in Maya and be familiar with Arnold as well as NUKE to composite the renders. I hope you will join me on this journey to learn these valuable lighting and rendering skills with the Exterior Rendering Strategies with Arnold and Maya course at Pluralsight.