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Rendering Volumes and Effects with Arnold and Maya

by Pankaj Malik

Arnold is an industry standard rendering package which is used by many big studios across the globe. This course is going to provide you the knowledge of rendering "Volumes," which includes the rendering of OpenVDB, n-Particles, Fluids, and Bifrost.

What you'll learn

Have you ever wanted to render beautiful "Volumetric" images but are still looking for the appropriate knowledge and tools to accomplish your work? If so, this is the perfect course for you. In this course, Rendering Volumes and Effects with Arnold and Maya, you'll learn the complete process of "Volume" rendering using Arnold, which includes the rendering of n-Particles, Fluids, OpenVDB and Bifrost. Next, you'll explore the rendering with a different set of examples that can help you in understanding the wider aspect of "Volume rendering" using Arnold. Finally, you'll discover the Volume rendering along with shader network building and Arnold's (AOV). When you are finished with this course, you'll have a sound knowledge of rendering incredible volumetric images for your show-reels. Software required Maya 2018.

About the author

Pankaj Malik is a Senior Instructor of VFX. He has seven years experience teaching and training students. He loves to explore the ocean of Maya commands and recently updated to the world of Digital Sculpting. He is a modeler, texturing, and lighting artist and a self taught dynamics artist. He is an Autodesk Certified Professional of Maya and 3ds Max and Adobe Certified Associate in Photoshop. He has made five short 3D commercial films and two VFX movies. He believes in great knowledge sharing a... more

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