Description
Course info
Level
Intermediate
Updated
Oct 14, 2013
Duration
2h 24m
Description

Welcome to the Artist's Guide to MEL. We'll start by learning how to run applications right from Maya and then learn how to use Shelves and Marking Menus to our advantage. Afterwards, we'll learn how to code our how expressions and channel connections, along with learning how Script Nodes works, to make our assets user-friendly. To finish up, we'll learn how to create a tool that can save poses and bookmarks objects. By the end of this tutorial, you'll have the skill set to build tools with MEL that can help you and your team save time. Software required: Autodesk Maya 2014.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, I'm Delano with Digital-Tutors and Autodesk authorized publisher, and I'd like to welcome you to the Artist's Guide to MEL. Having the skill set to MEL Script can give you the power to create tools in order to cut down time on certain tasks inside of Maya, this making you a valuable asset to your team, and that's what we'll focus on in this course. We'll start by learning how to run applications right from Maya. We'll then learn how to use shelves and marking menus to our vantage. Afterwards we'll learn how to code our own expressions and channel connections along with learning how script nodes work to make our assets more user-friendly. And to finish up, we'll learn how to create a tool that saves poses and bookmarks objects. By the end of this course, you'll have the skill set to build tools with MEL that can help you and your team save time, so let's begin.