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Getting Started with Augmented Reality

Augmented Reality (AR) is one of the hottest new trends in gaming technology. Learn the basics of setting up an AR experience and the different kinds of AR experiences that match different use cases. Software required: Unity, Visual Studio.

Beginner
2h 43m
(39)

Created by Jon Flanders

Last Updated Dec 13, 2022

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  • Course

Getting Started with Augmented Reality

Augmented Reality (AR) is one of the hottest new trends in gaming technology. Learn the basics of setting up an AR experience and the different kinds of AR experiences that match different use cases. Software required: Unity, Visual Studio.

Beginner
2h 43m
(39)

Created by Jon Flanders

Last Updated Dec 13, 2022

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What you'll learn

Augmented Reality (AR) is a new type of experience that provides unique opportunities in gaming technology. But the reach of AR also extends to the enterprise and beyond. This course, Getting Started with Augmented Reality, will give you an overview of the current state of the art of AR, which should give you enough information to determine if AR are technologies you want to start working with today, or if it is prudent for you to wait until others have taken the leap first. First, you'll jump into learning about just what AR actually is. Next, you'll explore the possibilities of AR in both the gaming space and the enterprise. Finally, you'll wrap up the course by learning about the future of AR. By the end of this course, you'll be able to begin taking your first steps into the world of augmented reality. Software required: Unity, Visual Studio.

Getting Started with Augmented Reality
Beginner
2h 43m
(39)
Table of contents

About the author
Jon Flanders - Pluralsight course - Getting Started with Augmented Reality
Jon Flanders
22 courses 4.3 author rating 8583 ratings

Although Jon spent the first few years of his professional life as an attorney, he quickly found chasing bits more interesting than chasing ambulances. Since 2011, Jon has been concentrating on the mobile world. Working mainly in iOS, Jon has helped numerous companies create and transform mobile teams into teams that can create, build, test, and deploy mobile applications with ease.

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