Description
Course info
Level
Beginner
Updated
Oct 27, 2014
Duration
1h 44m
Description

Throughout these 3ds Max tutorials you'll learn how to automate tasks within 3ds Max to help boost your productivity. You'll be introduced to the 3ds Max's native scripting language called MAXScript and learn about the tools and knowledge needed to begin automating processes within your pipeline. Those are just a few of the many topics that will be covered. Some other popular highlights include: Overview of MAXScript listener, Methods of Collection, Flow of Execution, Loops, Variable, and Interface Creation. Software required: 3ds Max 2014.

About the author
About the author

Tanya Wiesner is a Minnesota based artist who started out her career working with traditional mediums.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi everyone, my name is Tanya Wiesner. I'm a technical artist at Zivix, LLC. My latest projects include 3D asset creation for indie games, 3D printing, and the development of the Jamstik Mini device and related Jamstik apps. In this course, we are going to learn 3ds Max's scripting language called MAXScript. Some of the key takeaways from watching this course include learning how to work with attributes and variables, methods for collection, dictating program flow, how to record actions, as well as building small applications. By the end of the training, you will learn how to extend 3ds Max beyond its default capabilities by automating the repetitive tasks you use as an artist. I'm excited to work with Digital-Tutors and share these techniques with you, so let's get started with the first lesson.