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Creating a Ballistic Hit in CINEMA 4D and TurbulenceFD

In this tutorial, we'll learn how to create a ballistic hit within CINEMA 4D using TurbulenceFD to help with our fire/smoke simulation. Software required: Cinema 4D 15, TurbulenceFD and After Effects.

Advanced
2h 5m
(2)

Created by

Last Updated Jul 31, 2021

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  • Course

Creating a Ballistic Hit in CINEMA 4D and TurbulenceFD

In this tutorial, we'll learn how to create a ballistic hit within CINEMA 4D using TurbulenceFD to help with our fire/smoke simulation. Software required: Cinema 4D 15, TurbulenceFD and After Effects.

Advanced
2h 5m
(2)

Created by

Last Updated Jul 31, 2021

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What you'll learn

In this tutorial, we'll learn how to create a ballistic hit within CINEMA 4D using TurbulenceFD to help with our fire/smoke simulation. We'll go through the many steps of setting up our ship to animate as it's being ''hit''Âť by a ballistics object. We'll then utilize TurbulenceFD to help us react to this ''hit''Âť with fire and smoke. Using CINEMA 4D's rigid body dynamics, we'll implement debris being struck and falling away. By using TurbulenceFD's emitter tags, we can then combine CINEMA 4D's dynamics with TurbulenceFD's simulation to give the effect of an explosion from a damaged engine. Software required: Cinema 4D 15, TurbulenceFD, and After Effects.

Creating a Ballistic Hit in CINEMA 4D and TurbulenceFD
Advanced
2h 5m
(2)
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